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FlutterFlow pricing explained: plans and real costs (Sept 2026)

FlutterFlow pricing explained: plans and real costs (Sept 2026)

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FlutterFlow pricing starts at $39/month in 2026. Here is what each plan includes, what the per-seat model means for teams, and what your real build cost looks like.

Jesus Vargas

By 

Jesus Vargas

Updated on

Aug 31, 2026

.

Dominik Szafrański

Reviewed by 

Dominik Szafrański

FlutterFlow Developer

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FlutterFlow pricing explained: plans and real costs (Sept 2026)

FlutterFlow pricing changed in 2026. The Basic plan increased from $30 to $39 per month. The Growth plan moved from $70 to $80 per month for the first seat. Most guides still show the old numbers.

Beyond the plan price, FlutterFlow has a per-seat billing model, external backend costs, and app store fees that add meaningfully to the real monthly number.

This guide covers every plan, what each tier actually unlocks for mobile development, and what a complete first-year budget looks like.

 

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Key Takeaways

  • FlutterFlow has 5 plans in 2026: Free, Basic ($39/mo), Growth ($80/mo first seat), Business ($150/mo first seat), and Enterprise (custom).
  • Basic is the minimum for a live mobile app: The free plan cannot publish to the App Store or Play Store. Basic unlocks native mobile publishing and custom domains.
  • Growth is the minimum for team collaboration: GitHub integration, real-time collaboration, and branching all require Growth or higher.
  • Per-seat pricing applies on Growth and Business: Growth charges $55/month for a second editor seat. Business charges $85/month per additional seat up to 12 seats.
  • Annual billing saves approximately 25 percent: Basic drops to ~$29.25/mo, Growth to ~$60/mo, and Business to ~$112.50/mo on annual billing.
  • Backend and store fees are not included: Firebase or Supabase, Apple Developer Program ($99/yr), and Google Play ($25 one-time) all add to your real cost.

 

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What are FlutterFlow's pricing plans in 2026?

 

FlutterFlow offers five plans ranging from free to custom enterprise pricing. All paid plans include unlimited projects. The key differences between tiers are publishing capability, collaboration features, and code export access.

 

 

PlanMonthly PriceAnnual PriceBest For
Free$0$0Learning and prototyping
Basic$39/mo~$29.25/moSolo developers, MVPs
Growth$80/mo (1st seat) + $55/mo (2nd)~$60/mo (1st seat)Teams, GitHub integration
Business$150/mo (1st seat) + $85/mo (2+ seats)~$112.50/mo (1st seat)Agencies, complex apps
EnterpriseCustomCustomLarge teams, compliance

 

FlutterFlow charges per seat on Growth and Business plans, not per app. This is a meaningful difference from platforms like Bubble, which charges per app regardless of how many people work on it.

If you are a solo developer, FlutterFlow's per-seat model is cost-efficient. If you are an agency managing multiple clients, the per-seat cost compounds with team size.

 

What does each FlutterFlow plan include?

 

The free plan is for learning only. Basic is the first tier for live app publishing. Growth adds team collaboration and GitHub. Business adds advanced testing, expanded branching, and more editor seats. Enterprise adds security controls and dedicated support.

 

 

Free plan

The free plan gives you access to FlutterFlow's visual builder, templates, Firebase and Supabase integration, and up to two projects.

You can preview your app on web and mobile but cannot publish to the App Store or Google Play.

It is the right environment for evaluating whether FlutterFlow fits your project. It is not viable for any live customer-facing product.

 

Basic ($39/month)

Basic is the minimum plan for shipping a real mobile app.

It adds code download, APK download, custom domain support, local device testing, and one-click deployment to the Apple App Store, Google Play Store, and web.

White-label capability is also included, so FlutterFlow branding is removed from your app.

For solo technical founders and freelancers building a single MVP, Basic covers everything needed to go from build to launch.

 

Growth ($80/month for first seat)

Growth is where team collaboration becomes possible.

It adds GitHub integration for version control, real-time collaboration with a second editor seat, branching support for parallel development, and localization tools for multi-language apps.

The second seat costs $55/month additional. Growth is the right plan for a two-person technical team building a client-facing product or a startup that needs GitHub-connected development workflow.

 

Business ($150/month for first seat)

Business expands collaboration to up to 12 editor seats through the Agencies Expansion Plan, adds automated testing, extends branching limits, and includes advanced team management features.

Each additional seat beyond the first costs $85/month. A three-person team on Business pays $150 + $85 + $85 = $320/month. A five-person team pays $490/month.

Agencies managing multiple projects simultaneously should model the full per-seat cost before committing.

 

Enterprise (custom pricing)

Enterprise adds security controls, priority support, dedicated infrastructure, and advanced compliance features.

Pricing is negotiated directly with FlutterFlow based on team size, usage requirements, and compliance needs.

 

What are the hidden costs in FlutterFlow pricing?

 

The subscription covers access to FlutterFlow's builder. It does not include the backend database, app store developer accounts, or external API costs. These add meaningfully to the real monthly and first-year total.

 

Most FlutterFlow budgets underestimate total cost because the plan price is the only number researched. Here is the full picture.

 

Backend database costs

FlutterFlow does not include a database. You need Firebase or Supabase, both external services billed separately.

Firebase uses a consumption-based model. Light apps often stay within the free tier.

Apps with significant user activity, database reads, or file storage typically pay $25 to $150/month depending on volume.

Supabase starts free with a Pro plan at $25/month per project. For teams running multiple apps, each project needs its own Supabase subscription.

 

App store developer accounts

Publishing to the Apple App Store requires an Apple Developer Program membership at $99 per year. Publishing to Google Play requires a one-time registration fee of $25.

These are not included in any FlutterFlow plan.

 

Third-party APIs

Any external service your app connects to, whether for payments, email, push notifications, or data, is billed separately at that service's rates.

 

Per-seat overages

The biggest hidden cost for growing teams is additional editor seats. A team that starts on Growth with one seat and adds a second pays $55/month more.

Moving to Business and adding three more editors adds $255/month. Model your expected team size over 12 months before choosing annual billing.

 

What does FlutterFlow actually cost to use in year one?

 

A realistic first-year budget for a solo developer on Basic runs $500 to $900. A two-person team on Growth runs $1,500 to $2,500. An agency team on Business with multiple seats can run $4,000 to $8,000 or more depending on seat count and backend usage.

 

 

ScenarioPlanMonthly Plan CostBackendStore FeesYear-One Total
Solo MVPBasic (annual)$29.25/mo$0–$50/mo$124 one-time~$600–$900
2-person teamGrowth (annual)$120/mo (2 seats)$25–$75/mo$124 one-time~$2,000–$2,500
4-person agency teamBusiness (annual)$337.50/mo (4 seats)$50–$150/mo$124/app~$5,500–$7,500

 

The plan subscription is consistently the smallest cost line for teams with multiple seats and real backend usage.

Annual billing is worth taking if your team structure is stable, given the 25 percent saving.

 

How does FlutterFlow pricing compare to alternatives?

 

FlutterFlow is priced competitively at the Basic tier for solo developers. For teams, the per-seat model makes it more expensive than some alternatives at scale. The right comparison depends on whether you are building a web-first or native mobile-first product.

 

 

PlatformEntry Paid PlanTeam PlanDatabase IncludedNative MobileCode Export
FlutterFlow$39/mo$80/mo + $55/seatNoYesYes (Basic+)
Bubble$29/mo$119/mo (per app)NoWrapper onlyNo
Adalo$45/mo$65/moYesYesNo
Glide$49/mo$99/moYes (Glide Tables)Yes (PWA)No
Custom Flutter devN/AN/AIncluded in buildYesYes (you own it)

 

FlutterFlow's primary advantage over Bubble is native iOS and Android output with code export. Its primary advantage over Adalo is deeper customization and Flutter code access.

Its primary disadvantage versus both is that the backend is not included and the per-seat cost for teams accumulates quickly.

 

Which FlutterFlow plan should you choose?

 

Basic is the right starting point for solo developers building a single app. Growth is required for any team collaboration. Business makes sense for agencies managing multiple projects with multi-person development teams.

 

Choose Free if: You are evaluating FlutterFlow before committing or learning the visual builder for the first time.

Choose Basic if: You are a solo developer or freelancer building a single MVP that needs native mobile publishing and a custom domain.

Choose Growth if: You are working with one other developer and need GitHub integration, version control, and real-time collaboration on the same project.

Choose Business if: You are an agency or product team with three or more developers collaborating. Or your projects require automated testing and extended branching for parallel feature development.

Choose Enterprise if: Your organization has security requirements, compliance controls, or team sizes that exceed what Business supports.

 

Conclusion

FlutterFlow pricing in 2026 is straightforward at the plan level and more complex when backend costs, app store fees, and per-seat charges are factored in.

Basic at $39/month is genuinely affordable for solo developers. For teams, the per-seat model on Growth and Business means the real monthly cost grows linearly with headcount.

A four-person team on Business pays more per month than a comparable team on Bubble's Team plan, which is per-app rather than per-seat.

The most important cost decision is annual vs monthly billing. At 25 percent savings, annual billing pays for itself within three months if your team structure is stable.

 

Need a FlutterFlow app built by a certified team?

Most FlutterFlow cost problems are architecture problems. Apps built without proper Firebase or Supabase structure become expensive to maintain and slow to scale as user volume grows.

At LOW/CODE Agency, we are the leading AI development partner for SMBs and mid-market businesses. We are not a dev shop.

We are a strategic product team that specializes in FlutterFlow for cross-platform mobile apps, combined with the right backend architecture to keep costs efficient at scale.

  • FlutterFlow expertise: We have built 450+ products including mobile apps on FlutterFlow, and we know how to architect for performance and cost efficiency from day one.
  • Backend selection and setup: We advise on Firebase vs Supabase based on your app's data model and scale requirements, then set it up correctly before a line of UI code is written.
  • Full product team: Strategy, UX, FlutterFlow development, and QA from discovery to App Store submission under one team.
  • Plan right-sizing: We scope your expected team size and usage before recommending annual vs monthly billing, so you are not overpaying from day one.
  • Fixed-scope builds: You know the cost before development starts.

We are one of the first firms selected into the Anthropic Claude Partner Network and an OpenAI Select Partner. Our team includes 10+ CCA-F certified developers.

We have delivered 450+ products for clients including Coca-Cola, American Express, and Sotheby's.

If you are building a mobile app and want it done right the first time, let's talk.

Last updated on 

August 31, 2026

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Jesus Vargas

Jesus Vargas

 - 

Founder

Jesus is a visionary entrepreneur and tech expert. After nearly a decade working in web development, he founded LOW/CODE Agency to help businesses optimize their operations through custom software solutions. 

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